Your corpus was blessed by necromantic energies and blessed again by an ancient ritual applied widely within Vecna’s ranks. As a result you are an animated skeleton with intelligence, devoted to Vecna, who is missing as of late. You have a gem embedded in your forehead and may be painted.
Stat adjustments:
int = 10
cha = 1
dex +2
no con score.
Immunities:
Skeletons are not affected by cold and cannot eat, sleep, drink, or breathe. They can speak.
Darkvision:
Skeletons can see 60 feet without light in black and white.
Damage Reduction:
A skeleton has damage deduction 5/bludgeoning. They are destroyed at 0 hp.
Purpose:
You may never act against Vecna in thought, word, or action.
Starting Hp d12, minimum hp 6. Hp increase as Dwarf.
Saves/xp as fighter, BAB does not increase.
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